User contributions for Uchuuji
5 July 2025
- 22:5922:59, 5 July 2025 diff hist +3 Gameplay No edit summary
- 22:5922:59, 5 July 2025 diff hist 0 N File:Combat.svg No edit summary current
- 22:5722:57, 5 July 2025 diff hist +10 Gameplay No edit summary
- 22:5622:56, 5 July 2025 diff hist +201 Gameplay No edit summary
- 22:5522:55, 5 July 2025 diff hist 0 N File:Mechanics.svg No edit summary
- 22:5122:51, 5 July 2025 diff hist +65 Gameplay No edit summary
- 22:4822:48, 5 July 2025 diff hist −16 Basic Mechanics No edit summary
- 22:4822:48, 5 July 2025 diff hist −105 Basic Mechanics No edit summary
- 22:4722:47, 5 July 2025 diff hist −57 Gameplay No edit summary
- 22:4722:47, 5 July 2025 diff hist −9,268 Gameplay Replaced content with "On Beyond the Pale, we use several different mechanics Basic Mechanics Combat Feats Rituals Random Encounters" Tag: Replaced
- 22:4622:46, 5 July 2025 diff hist +9,399 N Basic Mechanics Created page with "On Beyond the Pale, we use several different mechanics =Basic Mechanics= == Stats == '''Stats''' are one of the core mechanics of ''Beyond the Pale'' and are most commonly used when rolling dice in threads. They are inspired by [https://poweredbylesbians.com/srd/core-rules/ Thirsty Sword Lesbians]. The first five stats are Daring, Grace, Heart, Wit and Spirit. They are most commonly earned through redeeming threads, but can also be earned by consuming [..." Tag: Visual edit: Switched
- 22:4522:45, 5 July 2025 diff hist −4 Gameplay →Injuries & Illnesses
- 22:4522:45, 5 July 2025 diff hist +91 Gameplay →Injuries & Illnesses
- 22:4322:43, 5 July 2025 diff hist +72 Gameplay →Injuries & Illnesses
- 22:4222:42, 5 July 2025 diff hist −215 Gameplay →Injuries & Illnesses Tag: Visual edit
- 22:4022:40, 5 July 2025 diff hist −140 Gameplay →Injuries & Illnesses
- 22:3722:37, 5 July 2025 diff hist −209 Gameplay No edit summary
- 22:3422:34, 5 July 2025 diff hist +1 Gameplay →Starter Stats
- 22:3322:33, 5 July 2025 diff hist +4,923 Gameplay No edit summary
- 22:3322:33, 5 July 2025 diff hist +1,006 Gameplay No edit summary
- 22:3222:32, 5 July 2025 diff hist +22 Gameplay No edit summary
- 22:3122:31, 5 July 2025 diff hist −19 Main Page No edit summary
- 22:3022:30, 5 July 2025 diff hist −72 Gameplay No edit summary
- 22:3022:30, 5 July 2025 diff hist +18 Gameplay No edit summary
- 22:2922:29, 5 July 2025 diff hist −16 Gameplay No edit summary
- 22:2822:28, 5 July 2025 diff hist +23 Injuries & Illnesses No edit summary current
- 22:2822:28, 5 July 2025 diff hist +20 Gameplay →Injuries & Illnesses Tag: Visual edit
- 22:2722:27, 5 July 2025 diff hist −229 Category:Gameplay No edit summary current
- 22:2222:22, 5 July 2025 diff hist +208 Category:Character Creation No edit summary current
- 22:1922:19, 5 July 2025 diff hist +6 Main Page No edit summary
- 22:1822:18, 5 July 2025 diff hist +23 Main Page No edit summary
- 22:1522:15, 5 July 2025 diff hist −55 Main Page No edit summary
- 22:0722:07, 5 July 2025 diff hist −24 Category:Gameplay No edit summary
- 21:5921:59, 5 July 2025 diff hist +3 Main Page No edit summary
- 21:5921:59, 5 July 2025 diff hist +10 Main Page No edit summary
- 21:5821:58, 5 July 2025 diff hist +27 Main Page No edit summary
- 21:5721:57, 5 July 2025 diff hist +10 Getting started No edit summary current
- 21:5621:56, 5 July 2025 diff hist +10 Faceclaims No edit summary
- 21:5621:56, 5 July 2025 diff hist +10 Naming guide No edit summary
- 21:5521:55, 5 July 2025 diff hist +19 Main Page No edit summary
- 21:5521:55, 5 July 2025 diff hist +1 Main Page No edit summary
- 21:5521:55, 5 July 2025 diff hist −1 Main Page No edit summary
- 21:5521:55, 5 July 2025 diff hist 0 Main Page No edit summary
- 21:5421:54, 5 July 2025 diff hist +35 Main Page No edit summary
- 21:5421:54, 5 July 2025 diff hist 0 N Category:Character Creation Created blank page
- 21:5221:52, 5 July 2025 diff hist +1,015 N Injuries & Illnesses Created page with "If you have a character for long enough, chances are that they'll eventually get sick or hurt, especially if they're participating in in tasks or expeditions. On Beyond the Pale, we have a 4-tier system for discerning seriousness of an injury and the impact that it will have on your character both ICly and mechanically. All injuries last <nowiki>'''one season'''</nowiki>, after which (depending on the injury severity) it will automatically heal or become a permanent i..."
- 21:5221:52, 5 July 2025 diff hist −990 Category:Gameplay →Injuries & Illnesses Tag: Visual edit: Switched
- 21:5221:52, 5 July 2025 diff hist +4 Category:Gameplay →Injuries & Illnesses
- 21:5121:51, 5 July 2025 diff hist +54 Category:Gameplay No edit summary
- 21:5121:51, 5 July 2025 diff hist +1 Category:Gameplay No edit summary